{"id":12937,"date":"2012-08-13T09:00:15","date_gmt":"2012-08-13T14:00:15","guid":{"rendered":"http:\/\/techcitement.com\/?p=12937"},"modified":"2013-02-07T14:15:04","modified_gmt":"2013-02-07T20:15:04","slug":"escalation-studios-co-founder-discusses-eternal-fate-costumes-and-death-by-noobs","status":"publish","type":"post","link":"https:\/\/techcitement.com\/gaming\/pc\/escalation-studios-co-founder-discusses-eternal-fate-costumes-and-death-by-noobs\/","title":{"rendered":"Escalation Studios Co-founder Discusses Eternal Fate, Costumes, And Death By Noobs"},"content":{"rendered":"

Escalation Studios<\/a>\u00a0flaunts a new and cartoony player versus player oriented action RPG best described as fun incarnate. Developers within the company have worked on a number of notable titles like\u00a0<\/em>Borderlands and\u00a0<\/em>Halo (the team’s impressive list sprawls onwards)\u00a0and now pour their talents into a new project.<\/em> Escalation Studios’s new title,<\/em>\u00a0Eternal Fate<\/a>,<\/em>\u00a0satisfies nostalgic cravings in older gamers; the game is reminiscent of old school dungeon crawlers like<\/em> Diablo, but the PVP focus shifts the spotlight to an aspect of the game type that is\u00a0regrettably\u00a0(and frequently) overlooked. It has treasure, experience (to be gained), and tons of potential (the game is currently in pre-alpha).\u00a0<\/em><\/p>\n

At QuakeCon, Techcitement spoke with Marc Tardif, co-founder of Escalation Studios, about the gaming company’s\u00a0<\/em>enticing\u00a0<\/em>new game, its Kickstarter campaign, tons of post-release content(!), and what it’s like to get slaughtered at his own game.\u00a0<\/em><\/p>\n

Marc Tardif:<\/strong>\u00a0Eternal Fate<\/em> is a game that we have been working on for about a year now. It’s an action RPG that is one hundred percent PVP focus. So, probably the best way to describe it would be a cross between Diablo<\/em> and Team Fortress 2<\/em>. You\u2019re running around in an environment very much like you would in an action RPG, you\u2019ve got a persistent character, and you character class and you level up your character over time. However, the rules for the game [modes] are more like a first person shooter , where you\u2019ve got death match, capture the flag, and control points, and you\u2019re not fighting AI, but other players.<\/p>\n

Techcitement:<\/strong> Are you able to collect gear and level up? How is that balanced out when you load into a game?<\/p>\n

Tardif:<\/strong> The game auto balances, and we are designing all of the character classes and skill levels so that a lower level person, say a level five person, won\u2019t get absolutely annihilated by a higher level person. And a lot of that is going to be balanced out in our upcoming closed beta, so we\u2019ve got a lot of balance and design still to do on the various character classes to make sure that the game is still fair.<\/p>\n

<\/strong>Techcitement:<\/strong> Before we touch on the beta, you mentioned that there was a Kickstarter that started yesterday when you showed this game for the first time to everybody here at QuakeCon, outside of the studios. Tell me about that.<\/p>\n

Tardif:<\/strong>\u00a0We\u2019ve been working on the game for about a year, and up until yesterday, no one outside of our studio walls knew the game existed for had ever seen anything about the game. Yesterday morning, we launched a Kickstarter campaign, so if you go to Kickstarter and search for Eternal Fate<\/em> you can find us there. Here at QuakeCon, we have a booth so we have been letting people just jump in and start playing the game for the very first time and the reactions have been really positive so far.<\/p>\n

[yframe url=’http:\/\/www.youtube.com\/watch?v=qIo-UwnixJA’]<\/p>\n

Techcitement:<\/strong><\/strong><\/strong>\u00a0When do you expect a release date and when will the beta start? Because I know everyone\u2019s gonna want to play in the beta.<\/p>\n

Tardif:<\/strong>\u00a0The beta is going to be, we\u2019re about a month out from now, so sometime probably in early to mid-September. To get access to the beta, if you back us on Kickstarter, you are guaranteed access. Or if you go to eternalfate.com and sign up for the beta, you will get access that way or at some point in the future. And then the game launch will depend on how the beta goes. If the beta is successful, and we are able to really crank through a lot of the issues that we have,\u00a0 we\u2019ll be releasing probably in late fall, otherwise early winter. Hopefully, sometime in late October, early November,\u00a0somewhere\u00a0in that time frame.<\/p>\n

<\/strong>Techcitement:<\/strong><\/strong> What kind of support do you expect your company to provide after the release of the game? Maps, DLC, what else?<\/p>\n

Tardif:<\/strong>\u00a0All types of stuff. The game is going be a paid game. It will cost $15 as a digital download through whatever download service you want to use. And then post launch, we\u2019re going to be adding new character classes, new maps, new game modes, and all of those will be free for people that have purchased the game. In addition to that, we\u2019ll have new costume packs for various seasons, so there will be a Halloween pack if you want to spend money to change the visual appearance of your character, but not how the game actually works.<\/p>\n

Techcitement:<\/strong><\/strong><\/strong>\u00a0Fantastic. Okay, just a couple more questions. What is the worst way that you\u2019ve died in that game?<\/p>\n

Tardif:<\/strong>\u00a0(laughter) The absolute worst way, for me, is when a bunch of noobs who\u2019ve never played the game before walk up to the QuakeCon booth and here I am having played the game for a year now, and they annihilate me in 30 seconds. That’s\u00a0happened a lot, I’m kind of\u00a0embarrassed\u00a0to admit.<\/p>\n

<\/strong>Techcitement:<\/strong><\/strong> What is the kill you are most proud of; what is your favorite kill?<\/p>\n

Tardif:<\/strong>\u00a0My favorite kills are generally ones where teamwork has proven out. My favorite character class is the warrior and the warrior is a very good solo. He\u2019s a melee guy, so he needs the support of somebody like a mage. Anytime that I\u2019m able to team up with a mage and you\u2019re running into battle side by side, and it actually works out as you\u2019d planned, that\u2019s really gratifying.<\/p>\n

Classes, costumes, and the complete subjugation of your friends is all wrapped up in this neat little package:\u00a0<\/em>Eternal Fate. This is a game that I will not miss and am excitedly awaiting the beta. Did you ever want to design a level or character equipment?\u00a0Make sure you check out the Kickstarter<\/a> page.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

Escalation Studios\u00a0flaunts a new and cartoony player versus player oriented action RPG best described as fun incarnate. Developers within the company have worked on a number of notable titles like\u00a0Borderlands and\u00a0Halo (the team’s impressive list sprawls onwards)\u00a0and now pour their talents into a new project. Escalation Studios’s new title,\u00a0Eternal Fate,\u00a0satisfies nostalgic cravings in older gamers; […]<\/p>\n","protected":false},"author":30,"featured_media":12954,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3062,2221],"tags":[2770,3182,3164,2615,3181,2975,3067,3184,3183],"_links":{"self":[{"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/posts\/12937"}],"collection":[{"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/users\/30"}],"replies":[{"embeddable":true,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/comments?post=12937"}],"version-history":[{"count":4,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/posts\/12937\/revisions"}],"predecessor-version":[{"id":12980,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/posts\/12937\/revisions\/12980"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/media\/12954"}],"wp:attachment":[{"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/media?parent=12937"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/categories?post=12937"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/techcitement.com\/wp-json\/wp\/v2\/tags?post=12937"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}