{"id":15794,"date":"2013-01-16T17:07:26","date_gmt":"2013-01-16T23:07:26","guid":{"rendered":"http:\/\/techcitement.com\/?p=15794"},"modified":"2013-02-07T14:23:09","modified_gmt":"2013-02-07T20:23:09","slug":"nra-you-made-yourself-into-a-practice-range","status":"publish","type":"post","link":"https:\/\/techcitement.com\/software\/mac_os\/nra-you-made-yourself-into-a-practice-range\/","title":{"rendered":"NRA, You Made Yourself Into A Practice Range"},"content":{"rendered":"
<\/a><\/p>\n The NRA has shamelessly\u00a0released an iOS app almost a month after the Newtown massacre and in opposition to Wayne LaPierre’s very own words<\/a>. Drowning in irony thicker than maple syrup, the\u00a0aforementioned\u00a0CEO personifies the idiom “do as I say, not as I do” by creating a gun-oriented video game. My problem isn’t with the blatant hypocrisy that the NRA refuses to recognize, but with the game itself.<\/p>\n NRA: Practice Range<\/a><\/em>\u00a0promotes that it “instills safe and responsible ownership through fun challenges and realistic simulations.” Why bother creating a more realistic and educational\u00a0<\/span>shooter devoid of violence? Is an informative based shooting game less dangerous than, say, Halo<\/em>?<\/span><\/p>\n <\/a><\/p>\n <\/p>\n No. Reason being, a game that actively works to educate the player on how to properly fire a gun, while offering “training tips,” is more likely to produce an individual that is capable<\/em> of accurately firing a gun. Call of Duty<\/em> doesn’t teach the players how to operate each of its weapons, nor should it. I get that education is a good thing, but encouraging consumers to learn from this cheap iOS app empowers the players to apply their learned skills in real life. As we all know, not every gun owner uses their guns in a shooting range or for hunting. By releasing this app for (initially<\/a>) gamers four year old and older, one might argue that it’s a form of targeted indoctrination. I won’t, because it’s a bold claim, but\u00a0do consider it.<\/p>\n