At Game Developers Conference (GDC) Online in Austin, TX, I spent the majority of the first day listening to the writers of Blizzard talk about their process for developing narrative for their franchises. Their day-long group of talks was named, “The War of Worldcraft: Developing Franchise Narrative in the Transmedia Age”. Transmedia is a fancy […]
GDC Online: Blizzard Opens Up, The Development Of Franchise Narrative
