The year is 3587, a time when the never ending war between the Ones and Zeroes rages across the galaxy. Both armies fight for the most valuable and scarce metal: Solar. Huge drills pull the liquid cash out of planet cores and asteroids, but these outposts must be defended. Robot armies of Ones and Zeroes […]
Author Archive | Benjamin Wilbur
Review: Learning Through Death With Dark Souls: Prepare To Die Edition
Dark Souls is one of the most brutally challenging, but fair games I have ever played. The Prepare to Die Edition adds new bosses, monsters, areas to explore, simplifies online play, and it throws in a couple of NPCs and more equipment. Methodical combat removes the reliance on high-level gear while impressing the importance of […]
Review: Darksiders II — Life From Death
Darksiders II, developed by Vigil Games, follows Death, a nephilim and rider of the four horsemen, who seeks to absolve his brother War of annihilating the entire human race and prematurely bringing about the apocalypse — not something easily swept under a rug (no matter the size). Death is clearly the most obvious “person” to […]
Escalation Studios Co-founder Discusses Eternal Fate, Costumes, And Death By Noobs
Escalation Studios flaunts a new and cartoony player versus player oriented action RPG best described as fun incarnate. Developers within the company have worked on a number of notable titles like Borderlands and Halo (the team’s impressive list sprawls onwards) and now pour their talents into a new project. Escalation Studios’s new title, Eternal Fate, satisfies nostalgic cravings in older gamers; […]
Dishonored: Preview Of Despair
In a press room at QuakeCon, I was treated to an exclusive and deliciously delightful demo level of Dishonored, developed by Arkane Studios. Dishonored features fluid ranged and melee combat in first person with a smattering of mystical powers and a parry system thrown into the bloodshed. Pressing the “skill wheel” button calls forth a wheel of […]
Review: Orcs Must Die 2 Player Extravaganza!
Orcs Must Die 2, a PC exclusive developed by Robot Entertainment, is a tower defense hack-n-slash third-person shooter, or simply put: a plasma-powered mirth generator. Released only ten(ish) months after the original, the game uses the same engine and feels almost identical to the first Orcs Must Die, only better. Orcs Must Die 2 is a […]
It’s Finally Here! QuakeCon Starts Today!
Seizure-inducing strobe lights, bulging bags of swag, new games, and the chance to win a brand new car. QuakeCon’s exhibit hall opens at the crack of 10:00 AM, though the unveiling of that gas-powered prize is at noon, where I will desperately try to steal it. Hopefully (police willing), there will be enough time to […]
Review: Heroes of Ruin, 3DS Multiplayer Hack-N-Slash Mayhem
Heroes of Ruin, developed by n-Space and published by Square Enix, projects the archetypal hack-n-slash genre in three glorious dimensions Nintendo 3DS. When the World of Veil falls into a war so intense it deserves the name War of Ruin, three mysterious and hyper-powerful creatures, the Ruin Lords, decide to end the conflict. The Ruin […]
A Promising Display Of Professional Cyber-murder At QuakeCon
Reasons why I love QuakeCon include: being Left 4 Dead (@%#! you guys) by my teammates, before the game was released. Discovering Novint’s haptic feedback controller, but being too broke to afford it (then). And oh, how the booths await my ego-engulfing lust for treasure. As you might have guessed, I’m already registered. I can’t […]
Shell Shocked And Laughing Hard
I just wanted to give a quick shout-out to the big-wigs over at Shell. They thought it best to generate an online discussion of oil spill’s damaging effects of the environment and willingly let the internet troll and slander their sleek reputation. That’s what I wanted to say, but the Arctic Ready website is a clever ruse garnished with pretend […]